body {
    background: radial-gradient(
            ellipse at bottom,
            var(--bg-glow) 0%,
            var(--bg-deep) 100%
        )
        fixed;
}

/* Shooting Star Background */
.night {
    position: fixed;
    top: -50vh;
    left: -50vw;
    width: 200vw;
    height: 200vh;
    transform: rotateZ(45deg);
    z-index: -1;
    pointer-events: none;
}

.shooting_star {
    position: absolute;
    height: 2px;
    background: linear-gradient(-45deg, var(--accent-blue), rgba(0, 0, 255, 0));
    border-radius: 999px;
    filter: drop-shadow(0 0 6px var(--accent-blue));
    animation:
        tail 1500ms ease-in-out infinite,
        shooting 1500ms ease-in-out infinite;
}

.shooting_star::before,
.shooting_star::after {
    content: "";
    position: absolute;
    top: calc(50% - 1px);
    right: 0;
    height: 2px;
    background: linear-gradient(
        -45deg,
        rgba(0, 0, 255, 0),
        var(--accent-blue),
        rgba(0, 0, 255, 0)
    );
    border-radius: 100%;
    animation: shining 1500ms ease-in-out infinite;
}

.shooting_star::before {
    transform: translateX(50%) rotateZ(45deg);
}
.shooting_star::after {
    transform: translateX(50%) rotateZ(-45deg);
}

@keyframes tail {
    0% {
        width: 0;
    }
    30% {
        width: 120px;
    }
    100% {
        width: 0;
    }
}
@keyframes shining {
    0% {
        width: 0;
    }
    50% {
        width: 30px;
    }
    100% {
        width: 0;
    }
}
@keyframes shooting {
    0% {
        transform: translateX(0);
    }
    100% {
        transform: translateX(600px);
    }
}
